So I asked a professor of mine what it takes to get into the animation industry and I want to know what you think. I've had this in my notes for a long time and here is what they said to me:
"This may differ from person to person but I think there are a few core things that you should be able to show in your portfolio.
1. A strong command of the human form. I am talking observed figure drawing kind of work. You should then be able to show how that works and is adapted in an animation environment
2. Environmental illustration. This is a thing all its own in animation and you can make a good living doing it. With that in mind illustrations of full environments in a variety of camera angles would be good. things from nature and man made structures and purely imagined locales
3. A strong demo real with a series of pencil tests that show that you know how to apply the principles of animation to your work. This can be pretty straight forward. Showing that you can make a character run, lift, jump, etc and it feels natural and tells a story via body language.
4. A strong sense of visual storytelling. Be able to tell a story in an animation without words. This requires a knowledge of not only the body but camera movement and angles to create a mood and a story. Very similar to silent film in a way.
Each one of these things that I have listed are important in a portfolio and they all have they own steps to be expanded on. Showing gestures drawings, concepts and fully rendered drawings and fully rendered characters in context to an environment or story would be good to have in a portfolio. This would show the company that you can think of an idea, expand on it and fully realize it.
Companies likes this a lot.
Many students tend to show incomplete works and should show an entire process from start to finish. It gives you a nice professional look and helps people understand what you can do."
Professor Joel Herrera, Drawing & Anatomy, from Art Institute of Pittsburgh Online
I would like someone to give me an example of something like this so that I can make it one day. I do my research from time to time and maybe I can even help my friend
with this because she graduated and I think she deserves to live her dream when it comes to animation. Me and her have the same dream and I don't know about her but I look at the people who made it and try to learn from them and see what they did. My GPA is still 1.72 but my current grades are an A and a B and if I keep it up I think I can bring my GPA up. One program I am struggling with happens to be Adobe Premiere. I have never used a program like that before and need tutors to help me with it but aside from that so far I'm doing good.